IK Logo

Zark Rifle

Knight-Sky is an Immortal Knightz project for creating amazing content for the new Unreal Tournament.

Moderator: {§ÎR}MrBee®

Mon 14 Dec, 2015 10:47 pm


  • Here's a zark rifle I can purchase that would really fit with our style. Bee and I could do a lot with this to make it work. What do you think?













    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Mon 14 Dec, 2015 11:06 pm


  • looks pretty solid -just gotta "IK" it up a bit I'm guessing ? AKA "Pimp my Gun" ?
    User avatar
    {ÎK}Írôn Chef
    Lord
     
    Posts: 440
    Joined: Sat 27 Jan, 2007 11:28 am
    Location: Atlanta,GA

Mon 14 Dec, 2015 11:26 pm


  • looks great ,,, :-) be carefull about reading all you can and all you cant do with purchase , the Stores are for game dev, and just not 100% sure about the rest ... i i wanted to buy some tree and Grass stuff ... and you cant shell nothing after ,,, it was about making map ..but maybe use and share free yes ... just saying that ..
    i guess you can shell a map only if it is 100% contant yours .. but the gun will be free in that sence ... i would like the creat a 100% mine gun i could shell but thats a dream :-) lol


    User avatar
    {§ÎR}MrBee®
    Master Lord
     
    Posts: 1240
    Joined: Sun 30 Jul, 2006 9:45 pm
    Location: Montreal QC.CA

Mon 14 Dec, 2015 11:27 pm


  • maybe using these contents for Free mods are all you need :-)


    User avatar
    {§ÎR}MrBee®
    Master Lord
     
    Posts: 1240
    Joined: Sun 30 Jul, 2006 9:45 pm
    Location: Montreal QC.CA

Mon 14 Dec, 2015 11:32 pm


  • i am wondering if you could get answer from the Lady at Epic ... your freind .. If content , source files ( Max, 3ds,obj ) from ut2008, ut2004 could be distributed to the community ... never sean nothing on this ,,, but even using these lets say old mesh .. with the new textures and all would still be bad ass ... i think it is a waste that all must be redone .. static mesh wize


    User avatar
    {§ÎR}MrBee®
    Master Lord
     
    Posts: 1240
    Joined: Sun 30 Jul, 2006 9:45 pm
    Location: Montreal QC.CA

Tue 15 Dec, 2015 12:21 am

Tue 15 Dec, 2015 11:53 am


  • I will ask Flak and see what she says. It would be a shame to not be able to add our version to the market as a Zark. The biggest thing I need to know is how the server works and how the mutators are loaded. More specifically, do the mutators and maps have to be listed on the marketplace or can they just be loaded from our server. If the latter is true, then I would still like to purchase that rifle in order for us to get a zark in game to play with. It will also help with getting our C++ code perfect. This code can be transferred to any gun we create from scratch in the future.


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Tue 15 Dec, 2015 6:10 pm


  • read the Weapons tutorial , you must share it , there should be a button for it ,,, if you server is sharing then all will have ,,, or share with community , i still have to get back in to it ... but i did make a weapon before that shoots crazy . and there is a sharing option as i remember ,,, i need to get back in to this ... i have a almost done weapon in Max , remember , the orange scope one ,,, that will be my first GUN ...


    User avatar
    {§ÎR}MrBee®
    Master Lord
     
    Posts: 1240
    Joined: Sun 30 Jul, 2006 9:45 pm
    Location: Montreal QC.CA

Tue 15 Dec, 2015 6:13 pm


  • read the Weapons tutorial , you must share it , there should be a button for it ,,, if you server is sharing then all will have ,,, or share with community , i still have to get back in to it ... but i did make a weapon before that shoots crazy . and there is a sharing option as i remember ,,, i need to get back in to this ... i have a almost done weapon in Max , remember , the orange scope one ,,, that will be my first GUN ...

    this is the GUN :twisted:


    User avatar
    {§ÎR}MrBee®
    Master Lord
     
    Posts: 1240
    Joined: Sun 30 Jul, 2006 9:45 pm
    Location: Montreal QC.CA

Wed 16 Dec, 2015 6:35 pm


  • Good info Bee, I will read it. That's an awesome gun man! I do remember it. You almost had it done as I remember.


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Wed 16 Dec, 2015 11:10 pm


  • yea I'd think as UT4 is supposed to be a community driven effort -there would be lots of sharing of ,well anything that would help the end goal
    to make UT4 the best version ever! Weeeeeeeeeeeeeeeeeeeeeee!
    User avatar
    {ÎK}Írôn Chef
    Lord
     
    Posts: 440
    Joined: Sat 27 Jan, 2007 11:28 am
    Location: Atlanta,GA

Thu 17 Dec, 2015 9:04 pm


  • wow that looks amazing cyber, damn I'm falling in love in UT all over again, I didn't have this feeling for ages :D
    User avatar
    {ÎK}POWER
    Champion
     
    Posts: 227
    Joined: Mon 03 Oct, 2011 1:15 am
    Location: Los Angeles

Thu 17 Dec, 2015 11:46 pm


  • I feel the same way. It's literally a game changer. ;)


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Fri 18 Dec, 2015 11:51 pm


  • I spent all day watching videos and how-to's for getting a weapon from 3ds Max into UE4. I'm learning quite a bit and once I have the total process, I'll post it here. I did play around with it and was able to put the Stealth in the editor and fool around. UE4 was a bit scary at first, but after getting into it, it's totally amazing. I love the fact that the hands will attach to the weapon perfectly. When you put the gun away, it will equip to your back just like Gears of War.


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Sat 19 Dec, 2015 12:03 am


  • I will say one thing. There's no longer a need for the ActorX plugin for 3ds Max. UE4 uses the native 3ds Max export option .FBX.


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
    User avatar
    {ÎK}çyßêrhåwk
    King
     
    Posts: 1598
    Joined: Fri 21 Jul, 2006 11:06 am
    Location: Cincinnati, Ohio USA

Next


Return to Project "KNIGHT-SKY"




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest
cron